Thursday, May 15, 2014

Game Art and Design Program Includes Beneficial Real World Experience


Did you know that one of the unique aspects of attending college as opposed to university is an emphasis on practical application and training? While many programs include mock assignments, some take it a step further and actually send students into the field to experience what their roles will entail once they graduate and launch their careers. This aspect is especially beneficial today, as employers want to hire workers who already have some sort of experience.

One Centennial College undertaking in which a field placement is offered is the game design program known as Game and Art Design. A two-year program, it offers students intensive hands-on training during which they learn how to build 2D and 3D art assets for games, develop game environment and characters and express their distinctive creativity. In the final semester, students partake in a Field Placement. The real world experience begins before students even set foot in their placement. That’s because they are expected to send their portfolio to the company of their choice to show their work. This is part of the professional experience, and is standard protocol for those seeking internships and/or jobs. Secondly, students are expected to be proactive and seek out companies themselves then relay the information to their coordinator, who will assist them in obtaining a placement.

Another thing that sets this program apart from other schools game design is that it was developed by industry professionals and instructors and is also taught by industry professionals who are as passionate about gaming as their students. As such, it highlights a forward-thinking approach towards the next wave of interactive games and is dedicated to offering one-on-one help. In fact, small class sizes allow students to get several hours of one-on-one help with each project. Additionally, students are exposed to studio visits from professionals with whom they can network and industry events where they can meet important members of the game design community.

Among the specific courses in this offering are: Drawing for 3D Modeling and Animation, Creativity in Context, Game Theory, 3D Modelling and Texturing, Architecture Design, Life Drawing, Digital Painting, Integrated Media, and many others. As you can see, there is an ideal combination between “traditional” and “digital” courses. This ensures a solid artistic foundation before moving onto a modern route.

Once students successfully complete their courses and obtain their Ontario College Diploma, they may launch careers as: character modelers, character animators, level designers, environment and effects artists, texture artists and game concept artists. While each of these roles differs, students are prepared for all of them. This gives them the ability to apply for a wide range of jobs or switch game design roles once they have gained some sort of industry experience.

No comments:

Post a Comment